One Page Dungeon Contest 2014 - The Oracle Caves
As I've done the previous three years, this year I produced an entry for the One Page Dungeon Contest. This year's entry came in just under the wire; I had four different ideas that I worked on at one point or another, then I went ahead and completed one I started in 2011 and never finished. Inspiration is a fickle mistress.
This year's entry is The Oracle Caves, which was one of the adventure locations from my 2011 wilderness entry, Wilderlands of Dire Omen. I had thought that, for succeeding years I could flesh out the world with further One Pagers, sort of gradually building a complete free setting. Blah blah fickle mistress blah blah. Anyway, the ideas for the Oracle Caves have been bouncing around in my head now for three years, I guess that was long enough for them to gel properly.
The map I ended up making was huge -- I'd had in mind that it was a big place with plenty of room for improvisation, but had underestimated how much space that would take up on the paper. I ended up shrinking it a lot in order to make it fit, which means a lot of detail is lost. The full map for the caves (minus insets and labels) can be found here. I didn't give myself enough time to prettify the damn thing, so it looks really ragged.
I find the constraints of the one-page requirement liberating -- I have a tendency to unnecessary detail in language, and have to pare my text down mercilessly in order to make it fit.
I used Paint.net to do the compositing of the image, the Isomage's Random Cave Map Generator for the individual sections, and Microsoft Word to compose the document itself.
This year's entry is The Oracle Caves, which was one of the adventure locations from my 2011 wilderness entry, Wilderlands of Dire Omen. I had thought that, for succeeding years I could flesh out the world with further One Pagers, sort of gradually building a complete free setting. Blah blah fickle mistress blah blah. Anyway, the ideas for the Oracle Caves have been bouncing around in my head now for three years, I guess that was long enough for them to gel properly.
The map I ended up making was huge -- I'd had in mind that it was a big place with plenty of room for improvisation, but had underestimated how much space that would take up on the paper. I ended up shrinking it a lot in order to make it fit, which means a lot of detail is lost. The full map for the caves (minus insets and labels) can be found here. I didn't give myself enough time to prettify the damn thing, so it looks really ragged.
I find the constraints of the one-page requirement liberating -- I have a tendency to unnecessary detail in language, and have to pare my text down mercilessly in order to make it fit.
I used Paint.net to do the compositing of the image, the Isomage's Random Cave Map Generator for the individual sections, and Microsoft Word to compose the document itself.
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